TM::PlayerInfo Class
This class represents most important player information, such as current race time and lap time.
The VehicleSpawnLoc contains the start position of the vehicle at race start, while the VehicleRespawnLoc contains the location the player will return to after pressing the respawn button.
Methods
array<int>@ get_CheckpointStates()Properties
uint Team
iso4 VehicleRespawnLoc
iso4 VehicleSpawnLoc
uint PrevRaceTime
int RaceTime
uint RaceStartTime
uint RaceBestTime
uint LapStartTime
uint LapTime
uint LapBestTime
uint MinRespawns
uint NbCompleted
uint MaxCompleted
uint StuntsScore
uint BestStuntsScore
uint CurCheckpoint
float AverageRank
uint CurrentRaceRank
uint CurrentRoundRank
uint CurrentTime
uint ReadyEnum
uint TMRoundNum
float OffsetFromBestAtCurrentCP
uint CurLapCheckpointCount
uint CurCheckpointCount
uint CurLap
bool RaceFinished
uint DisplaySpeed
bool FinishNotPassed
uint CountdownTime