Net::Socket Class
The Socket class provides a way to perform inter process communication over the network. It can be used to connect to a remote server, listen for incoming connections, and send and receive data.
Behaviors
Net::Socket()
~Net::Socket()
Methods
string ReadString(uint bytes)
int8 ReadInt8()
uint8 ReadUint8()
int16 ReadInt16()
uint16 ReadUint16()
int ReadInt32()
uint ReadUint32()
int64 ReadInt64()
uint64 ReadUint64()
float ReadFloat()
double ReadDouble()
bool Write(int8 value)
bool Write(uint8 value)
bool Write(int16 value)
bool Write(uint16 value)
bool Write(int value)
bool Write(uint value)
bool Write(int64 value)
bool Write(uint64 value)
bool Write(float value)
bool Write(double value)
Net::Socket@ Accept(uint timeoutMs = Math :: UINT_MAX)
uint get_Available()
void set_NoDelay(bool value)