SimulationManager::PreventSimulationFinish Method
Prevents the game from stopping the simulation after a finished race.
Syntax
void SimulationManager::PreventSimulationFinish()
Return value
None.
Remarks
Calling this method in the OnCheckpointCountChanged
will invalidate
checkpoint state so that the game does not stop simulating the race.
Internally this is simply setting the last checkpoint time to -1.