SimulationManager::SaveState Method
Saves the current simulation state of the race.
Syntax
SimulationState@ SimulationManager::SaveState()
Return value
SimulationState@
The saved simulation state.
Remarks
If you just want to modify/inspect current simulation state, use the PlayerInfo
, SimulationWheels
, SceneVehicleCar
and Dyna
properties of the SimulationManager instead of calling this method.
The method can be called in OnRunStep
or OnSimulationStep
calls.